In July, we discussed the concept of using two of 4D's powerful built-in features, subfiles and relational lookups, to improve performance. In August, we continued our review with seven powerful uses of 4D Choice Lists. This month, we are continuing this examination with a discussion of the advantages of using 4D Server/4D Client for multi-user development.
This 4D Server review is in three parts:
• Part 1 - Advantages of 4D Server Development
• Part 2 - Setting Up a Multi-Developer 4D Password System
• Part 3 - Naming Conventions for Multi-Developer 4D Projects
Let's continue with Part 2 of our discussion: Setting Up a Multi-Developer Password System. In this section, we will cover the following topics:
• Dividing a Large Project Into Modules
• Setting Up Users and Groups
• Controlling Access to the Structure
• Controlling Access to Forms (Layouts)
• Controlling Access to Global Procedures
• The Role of 4D Insider and 4D Compiler in a Multi-Developer Project
WIN
/DLTN/TN/1996/Windows/TN_1996_37-41_(SEP)/96-39_Server_Pt_2.exe
MAC
/DLTN/TN/1996/MacOS/TN_1996_37-41_(SEP)/96-39_Server_Pt_2.hqx