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Tech Note: Compiling Cross-Platform with Plug-ins
PRODUCT: 4D Transporter | VERSION: 6.0 | PLATFORM: Mac & Win
Published On: April 1, 1997
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Compiling cross-platform applicatons with plug-ins can be problem-free, as long as you observe certain constraints. If you are compiling with Windows plug-ins on a Macintosh, or with Macintosh plug-ins on Windows, or with plug-ins for both on either platform, this technical note will help you get the results you want.


Tech Note