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4D Summit: Taking Revision Control to the Playoffs
PRODUCT: 4D | VERSION: 13.2 | PLATFORM: Mac & Win
Published On: December 3, 2012
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By now you’ve likely heard of or tried the CodeExport component. Guess what? It merely scratches the surface of Revision Control (RC) and 4D. It’s time to take RC integration with 4D to the next level!

The solution comes via a one-two punch: First, a generic RC component framework provides hooks for common RC tasks (create, update, rename, delete). Second, by extending this framework, tightly integrated RC components elevate 4D’s game in a big way. Don’t miss all the hits!

Presented by: Josh Fletcher – Technical Account Manager, 4D Inc.