KNOWLEDGE BASE
Log In    |    Knowledge Base    |    4D Home
4D Summit: Macros for Developer Productivity
PRODUCT: 4D | VERSION: 13.2 | PLATFORM: Mac & Win
Published On: January 2, 2013
This technical article is currently restricted to 4D Summit attendees and Partners Only. Login with your Customer account to have full access to this article!!!
Log In

Macros are handy development tools that enable a developer to generate blocks of code that would normally have to be typed repeatedly. The benefit of macros goes beyond time savings. Macros also reduce mistakes since they are done correctly once and create mistake-free code repeatedly.

There are many features to 4D macros, but one of the most powerful features that will be covered in detail is the Method Editor macros and the tagging language – the tag. The tag supports the calling of any 4D Project Method contained in the database. It makes possible features that few can imagine can be accomplished from a macro.

Put simply, a macro in 4D v13 is a time and money savings efficiency multiplier that does a lot more than just spit out code. If time is money, macros are a gold mine in savings. This session will contain many examples that will demonstrate techniques of reducing time-consuming, repetitive tasks down to a simple menu choice or keyboard shortcut.

Presented by: Charlie Vass - Technical Services Team Member, 4D Inc.