RE: spell check in v15

Subject :RE: spell check in v15
From :Timothy Penner
Date :Friday, August 26, 2016 at 12:53 PM
Link :https://kb.4d.com/resources/inug?msgid=GmailId156c8333dfee5f59
There is a setter for the object property, "auto-spellcheck":



OBJECT SET AUTO SPELLCHECK

http://doc.4d.com/4Dv15R4/4D/15-R4/OBJECT-SET-AUTO-SPELLCHECK.301-2825751.en.html



However the behavior of the auto-spellcheck changed in v14. The "auto-spellcheck" feature no longer displays a dialog but instead will constantly check the object and underline misspelled words in red, allowing the user to use the contextual menu to correct the words.



This new behavior is documented in the v14 Upgrade Manual on Pages 84-89: ftp://ftp-public.4d.fr/Documents/Products_Documentation/LastVersions/Line_14/VIntl/PDF_Format/4D_v14_Upgrade.pdf



-Tim



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Subject :Re: spell check in v15
From :Chuck Miller
Date :Friday, August 26, 2016 at 12:41 PM
Link :https://kb.4d.com/resources/inug?msgid=GmailId156c82869f4545d9
Thanks that's got it I wish I did not have to write code for every object too bad there was not a setter for this
Regards
Chuck

Sent from my iPhone

> On Aug 26, 2016, at 2:05 PM, Timothy Penner wrote:
>
> Hi Chuck,
>
> Take a look at the following commands that may help you:
>
> SPELL CHECKING
> http://doc.4d.com/4Dv15R4/4D/15-R4/SPELL-CHECKING.301-2824711.en.html
>
> This can be used in a form object method like this (I put it behind a variable):
>
> Case of
> : (Form Event=On Losing Focus)
> SPELL CHECKING
> End case
>
> Then tabbing out of the variable triggers the spell check.
>
> SPELL CHECK TEXT
> http://doc.4d.com/4Dv15R4/4D/15-R4/SPELL-CHECK-TEXT.301-2824706.en.html
>
> This could be used programmatically instead of leaving it up to the user.
>
> Kind Regards,
>
> Tim PENNER
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> 4D Internet Users Group (4D iNUG)
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Subject :RE: spell check in v15
From :Timothy Penner
Date :Friday, August 26, 2016 at 12:05 PM
Link :https://kb.4d.com/resources/inug?msgid=GmailId156c806e10ad652e
Hi Chuck,



Take a look at the following commands that may help you:



SPELL CHECKING

http://doc.4d.com/4Dv15R4/4D/15-R4/SPELL-CHECKING.301-2824711.en.html



This can be used in a form object method like this (I put it behind a variable):



Case of

: (Form Event=On Losing Focus)

SPELL CHECKING

End case



Then tabbing out of the variable triggers the spell check.



SPELL CHECK TEXT

http://doc.4d.com/4Dv15R4/4D/15-R4/SPELL-CHECK-TEXT.301-2824706.en.html



This could be used programmatically instead of leaving it up to the user.



Kind Regards,



Tim PENNER

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