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Tech Tip: Basic Memory Management Techniques
PRODUCT: 4D | VERSION: 11 | PLATFORM: Mac & Win
Published On: April 23, 2009

Here are some basic techniques a developer should follow in order to help manage memory usage in 4D:



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Commented by Atanas Atanassov on June 2, 2009 at 8:51 AM
How to handle pointers, arrays and pictures is described in technical tip 4597 at http://kb.4d.com/search/assetid=4597